It talks about that now games are giving players in these open worlds moral choices but sometimes the moral choices in these games are only slight and in order for the moral choice in games to become more meaningful they must become more calculated and have far reaching consequences. the article highlights the Fallout series as giving the player thoughtful moral problems and multiple paths to resolve them
It claims that video games are the latest art to be accused of corrupting morality. with Plato and Aristotle argued over the merits of tragedy, contemporary social theorists argue and debate the effects of video games. while the difference with games to earlier art forms is that games are interactive. and this engagement in fantasy worlds allows Aristotle vision of cathartic purpose that he had in mind but the educational function he probably did not anticipate.
Moral choices in games could be seen as misguided too as how are these moral choices decided through the developer so you are in a sense giving trust to the developer that he understands the moral implications of each decision and while Fallout deals with moral issues effectively, grand theft auto deals with that when you kill innocent people you can drive around a few minutes and avoid capture by respraying your car or hiding and then it is forgotten about.
Moral choices in games could be seen as misguided too as how are these moral choices decided through the developer so you are in a sense giving trust to the developer that he understands the moral implications of each decision and while Fallout deals with moral issues effectively, grand theft auto deals with that when you kill innocent people you can drive around a few minutes and avoid capture by respraying your car or hiding and then it is forgotten about.


No comments:
Post a Comment