Thursday, 10 March 2016

In games with morality systems, I've never seen the evil path handled well.

Interesting post i discovered about how games have not handle the evil path well here is the link at the bottom:
http://forum.bioware.com/topic/515630-in-games-with-morality-systems-ive-never-seen-the-evil-path-handled-well/

It discuss the fact that games should not give you an option of being goods and evil and takes the fun away for going through that yourself

he also makes the example that all evil guys hide their true beliefs and intentions like for example in Star wars Palaptine is seen as a good guy at the beginning and did good stuff to make people believe in him then he revealed his true intentions when he was positioned correctly to make his move.

i thought it was quite interesting and a very true statement you don't normal have a choice of being good or being bad, it could be the case that it has developed and changes over time and certain situations or you hide your true intentions to get what you want in the long haul





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